I like yours a lot, but you have some wrong information on it. Unless they're house rules, then ignore this post. I'll try to list what I found:. Your cheat card info is wrong.
I haven't gotten Munchkin yet, but was thinking about picking it up - and then today learned they did it on Tabletop last week. It does look fun, and right now deciding between Munchkin and Killer Bunnies (which looks a bit simpler - base game does anyway - and I like the idea of mixing card and dice mechanics).
You saidCheat cards let you make up a new rule. Be reasonable,but be fun. Give it a good justification of your rule.Which is not true. Cheat cards allow you to remove the restrictions on equippable items (class, race, gender, big, equipment slot, etc.), and that's it.
![Github Munchkin Rules Github Munchkin Rules](/uploads/1/2/5/5/125505213/851256007.png)
But, it does not change what the item is. So, you can equip a 2-handed, big, elf only item with a Cheat! Card, and it doesn't count against your total number of hands, your total number of big items, and you don't need to be an elf. However, if you're hit with Curse! Lose one big item, the cheated item needs to be discarded (and the Cheat! Card with it), provided you don't have another big item on the field to lose.You draw 4 door and 4 treasure cards when you die, for a total of 8 cards.I would just clarify this:You can play a race/class anytime you’re not in combat.To say 'on your turn' in there.
You can't really abuse Freudian Slippers + Revealing Costume. From the FAQ:Q.
If I am wearing the Freudian Slippers and then don the Revealing Costume, or vice versa, can I rack up a bonus that soon rivals the U.S. National Debt?A. The 'change' caused by Freudian Slippers is not an actual sex change for the purposes of cards such as the Revealing Costume.
However, if you lose the Slippers and the last sex you declared yourself is different from the sex you were prior to putting on the Slippers, that change will count and add to the Revealing Costume bonus. It's a tough line to walk: include everything and try not to abbreviate too much so it's still useful to beginners, but don't leave anything out that experienced players may still have to reference. My main goal was to make something my friends and I (experienced players) could use that would keep us within the rules and give us the little reminders for things we often forget. As a secondary goal, I wanted it to allow new players to have 'the basics' on hand as well.Visually intimidating, though, for sure. I spent a few hours on this and thought I'd solicit feedback. It's meant as an update to Bob Portnell's and goschumi1986's previous flowcharts, and uses the 1.6 rules. There's a lot crammed in here, but it fits on a standard, letter page.Plus, since the previous files are only available in PDF (and goschumi's only from Scribd), I'm distributing this as a OpenDocument drawing.
So, download and edit away. It's distributed under a Creative Commons license.If you do make major edits or corrections, let me know and we can try to merge them back into the one linked above.